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PLANET COASTER

Created the wireframe and high-fidelity digital mock-up for a live stream event supporting Planet Coaster: Console Edition.

The design needed to feel playful, accessible and aligned with the energy of the game, while still providing a clear and simple user journey. I developed the page structure, interface styling and key screens to support registration, session access and event engagement.

Focus areas: Wireframing, UI design, digital event experience, gaming, user journey.

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